List of Echoes and their Locations

A list of all the echoes Zelda can learn, with locations where you can learn each one.

# Echo Name Echo Description Where to Learn the Echo
Table Echo A small, low table, strong enough for a person to stand on. Learned when you first receive the Tri Rod.
Wooden Box Echo A large, wooden box made of planks that is light enough to float on water. In the castle dungeon, west of the jail cells.
Hyrule Castle Pot Echo An elegant pot from Hyrule Castle, clearly made with love and great effort. In the castle dungeon, west of the jail cells.
Decorative Shrub Echo An ornamental plant hardy enough to support a person on its bushy leaves. After the start of the quest The Mysterious Rifts.
Old Bed Echo This bed is a bit worn out, but you'll still get sleepy if you lie down on it. On top of the shelves after the start of the quest The Mysterious Rifts.
Boulder Echo A hard rock that's very heavy, but you can move it if you really push. Royal-Family Shortcut
Rock Echo An ordinary rock that might be found anywhere. Good for throwing. Cave in Suthorn Beach.
Zol Echo A weak, gelatinous monster that moves slowly by expanding and contracting. Suthorn Beach
Sea Urchin Echo An unmoving aquatic monster with hard spines that can pierce metal. Suthorn Beach
Keese Echo A monster resembling a bat. If you hold one aloft and step off a ledge, you can glide a bit. Beach Cave (Suthorn Beach)
Meat Echo A large hunk of bone-in meat that has been roasted to glistening. Its dripping juices entice certain monsters. Southwest house in Suthorn Village.
Pot Echo A simple pot of a common type. It is big enough for a person to fit inside. House east of the southwest house in Suthorn Village.
Trampoline Echo This children's toy of springy cloth on a wooden frame lets you jump higher than usual if you hop onto it. Suthorn Village
Sign Echo A simple sign made of wooden planks. These stand all over Hyrule. East of Suthorn Village
Ignizol Echo A white Zol with a flame on top of it. Anything it touches is set ablaze. Cave in Suthorn Prairie, east of Suthorn Village.
Rope Echo A snakelike monster that rushes at its prey headlong. Able to dodge airborne foes' attacks with ease. East of the first cave in Suthorn Forest.
Caromadillo Echo This monster lives in caves or on plains, recklessly charging everything it sees. It holds its tail to roll, bouncing off walls. Second cave in Suthorn Forest.
Spear Moblin Echo A brutish monster found all over Hyrule. Its hurled spears can reach even high-up targets. West of the second cave in Suthorn Forest.
Strandtula Echo A spidery monster that spins thread to dangle from ceilings. The thread is strong but quite flammable. Suthorn Ruins
Darknut Echo A martial monster in sturdy armor. It is slow and plodding, but its armor makes it utterly immune to blunt-force attacks. Suthorn Ruins
Brazier Echo Stand near this portable fire pit and bask in its warming glow to stave off the cold. Suthorn Ruins
Deku Baba Echo Agressive and immobile, this plant reaches for anything that gets near. It is vulnerable to having its head pulled. Suthorn Ruins, after the dark swordsman battle.
Crawltula Echo A spidery monster that does not spin webs but does walk on walls and ceilings as easily as flat ground. Southern Suthorn Prairie
Octorok Echo Found in and around water, this octopus-like creature spits small rocks at its enemies, with impressive range. Southern Suthorn Prairie
Crow Echo Roosting in high-up spots, this bird monster swoops down to steal people's rupees. Gerudo Desert
Aruroda Echo From out of the vast and trackless desert comes this one-eyed menace. It tries to get behind foes to sting them. Gerudo Desert
Caromadillo Lv. 2 Echo A powerful monster that hurls itself with incredible momentum, flying over holes with ease. Cave in Gerudo Desert
Sand Piranha Echo Vigorous and quick, this fishlike creature swims through sand with ease. It cannot survive in water, however. Gerudo Desert
Tornando Echo This mischievous monster cloaks itself in a miniature tornado and bursts out from sandstorms to knock foes backward. Gerudo Desert, north of the Oasis.
Soft Bed Echo It's easy to just close your eyes and drift away on this soft, well-maintained bed. Gerudo Desert oasis, in the Tough Mango Plant Lab.
ReDead Echo Endlessly wandering the Gerudo Desert, this unsettling creature's screams can freeze enemies in their tracks. Gerudo Desert, south of the oasis.
Gerudo Pot Echo A fine pot with vibrant colors to catch the eye. It is typical in Gerudo culture and has been for ages. Gerudo Desert, in a building south of the oasis.
Wind Cannon Echo An arcane device that continually blows a strong wind straight ahead that can disperse sand or extinguish flames. Gerudo Desert, in a building south of the oasis.
Boarblin Echo A brute of the northern Gerudo Desert, this creature bounds directly at fores and lays into them with its club. Gerudo Desert, northwest of the oasis.
Boomerang Boarblin Echo Trained in the use of boomerangs, this Boarblin warrior is dangerous both coming and going. Gerudo Desert, northwest of the oasis.
Beetle Echo This small monster isn't very strong but can overwhelm the unwary in great numbers. Gerudo Desert, cave north of where you defeat Lanmola.
Beetle Mound Echo A strange pillar of soil that produces Beetles endlessly or until it's destroyed. Gerudo Desert, cave north of where you defeat Lanmola.
Boomerang Boarblin Lv. 2 Echo Having mastered the boomerang, this Boarblin has deadly aim. Its sharpened boomerangs are quick and accurate. Northwest part of Gerudo Desert
Club Boarblin Lv. 2 Echo This desert-dwelling warrior wields a club and shield. Fiercely territorial, it will pursue intruders doggedly. Northwest part of Gerudo Desert
Flying Tile Echo This magical floor tile flies at any who come near. If you stand on top of it, you can briefly fly with it. Northwest Gerudo Desert, in a cave in the mountains.
Peahat Echo A large plant creature that spins its spiky roots to attack. Like most plants, it is vulnerable to fire. In the cave south of the Suthorn Ruins. Jump down into the water at the base of the cliff, then go into the cave with the torches beside the door.
Holmill Echo This monster digs holes in soft earth. Sometimes these holes can be entrances to hard-to-reach places. Ancestor's Cave of Rest in Gerudo Desert. Bind to the large boulder and pull it away from the wall to find the door to the Holmills' room.
Platboom Echo An unusual monster that tries to crush anything that approaches. The brave can ride it to high-up places, however. Stilled Desert Temple Ruins
Pathblade Echo This monster charges ahead, spinning its sharp blades, then returns to its starting point. Its unending motion blocks paths. After you seal the eastern rift in Gerudo Desert, you can go to Cryptic Cavern. You will find Pathblades there.
Gibdo Echo A bandaged monster that can stop foes in their tracks. It is weak to fire, though, and will flee in panic if exposed to it. After you seal the eastern rift in Gerudo Desert, you can go to Cryptic Cavern. You will find Gibdos there.
Gibdo Lv. 2 Echo Terrifying and driven by vengeance, this bandaged horror transforms into a ReDead when set on fire. After you seal the eastern rift in Gerudo Desert, you can go to Cryptic Cavern. You will find a Gibdo Lv. 2 there. Don't use fire on it, or it will turn into a ReDead. Instead, use Pathblades to attack it until it's defeated.
Snake Statue Echo A foreboding statue with a raised head and a coiled tail. Its cold eyes stare into the distance. Gerudo Sanctum
Mothula Echo This insect creature blasts through the air when it spots an enemy. While fast, it can't stop quickly. Gerudo Sanctum
Poe Echo A mischievous spirit that uses its lantern to set things on fire. When chased, it can slip through walls to escape. Gerudo Sanctum
Hawk Statue Echo A pointed statue with folded wings and a hooked beak. Its sharp eyes stare into the distance. Gerudo Sanctum
Cat Statue Echo A lithe statue with a mark on its forehead and rounded features. Its cunning eyes stare into the distance. Gerudo Sanctum
Guay Echo Soaring implacably above Hyrule Field, this winged monster dives to attack prey with its sharp beak. Hyrule Field
Tangler Echo Nearly spherical and always scowling, this angry fish charges directly at any foe it sees. Hyrule Field, in the water
Sand Crab Echo This crablike monster attacks with its powerful claws as it skitters to and fro. Near Seesyde Village.
Chompfin Echo This jagged-toothed bully rules the water, chomping and spinning with a slap of its tail. In the water in the south part of Seesyde Village.
Biri Echo Electrically charged, this floating creature zaps an area around itself. Its field reaches further in water. Southeast of Seesyde Village.
Grilled Fish Echo This perfectly grilled, flaky fish can instantly entice certain monsters with its irresistable, savory aroma. Start the quest "Deliver the Grilled Fish" in Seesyde Village.
Tangler Lv. 2 Echo Lighting up its surroundings with a head-mounted lamp, this scowling fish charges straight ahead. Underwater in a cave on an island in Zora Cove.
Tektite Echo Resembling a pond skater in action, this creature hops across the surface of water, jumping higher every third hop. North of the Zora Cove Smoothie Shop
Bombfish Echo This dangerous fish explodes at the slightest impact and is capable of breaking weakened walls. In a cave in Zora's River, northwest of Jabu-Jabu's Den.
Needlefly Echo Highly intelligent, this large insect is a master of finding the perfect moment to attack. Zora's River, southeast of the River Zora Village.
Water Block Echo Liquid in a cube shape. If laid next to others, you can swim through them. Stilled Jabul Waters
Bio Deku Baba Echo Capable of swallowing whole anything that approaches it, this fearsome plant is vulnerable to having its head pulled. Jabul Ruins
Darknut Lv. 2 Echo This elite monster wears bright armor that protects against most attacks. Its powerful axe cleaves through foes. Hyrule Castle after passing through Stilled Hyrule Castle Town
Gustmaster Echo Entirely immobile, this unusual creature intermittently blows gusts of air strong enough to lift a person off their feet. Hyrule Castle after passing through Stilled Hyrule Castle Town.
Ball-and-Chain Trooper Echo Armored from head to toe, this mighty monster swings a ball and chain that can shatter some things on impact. Hyrule Castle after you pass through Stilled Hyrule Castle Town.
Zelda's Bed Echo There's no better place to sleep than your own bed from your own castle. Hyrule Castle, after defeating the boss there.
Sword Moblin Echo A brutish monster that fights with a sword. Its kind are fiercely territorial and form groups throughout the land. In the field full of boulders that is east of Hyrule Castle.
Sword Moblin Lv. 2 Echo This strong Moblin is common all over Hyrule. It blocks with its shield but struggles when its attacks are blocked. Northeast of Hyrule Castle Town
Carrot Echo Harvested fresh from a field northwest of Hyrule Castle, this carrot is quite sweet. Horses come running for them. After you complete the quest "Still Missing", complete the quests "Runaway Horse" and "Impa's Gift", then bind to a carrot in the carrot patch and pull on it. Then you can learn the echo.
Ghini Echo Eternally lonely, this one-eyed ghost has an unfortunate tendency to lick potential friends. Stilled Northern Sanctuary
Stuffed Toy Echo A cute little plush guy. For creepy, unknown reasons, ghosts are drawn to it. After you repair the Stilled Northern Sanctuary rift, light the two torches next to the large grave in the graveyard, go down the stairs, and go west to find a Stuffed Toy.
Ghini Lv. 2 Echo The largest type of Ghini, this monster has a huge eyeball and tongue to match its stature. After you repair the Stilled Northern Sanctuary rift, light the two torches next to the large grave in the graveyard and go down the stairs. Proceed through the area to fight a Ghini Lv. 2 and learn its echo.
Wolfos Echo This wolflike creature is the bane of travelers, circling ominously around them to sow fear and confusion. Southwest of Hyrule Castle Town, east of Hyrule Ranch.
Mini-Moldorm Echo Skittering through its mountainous home on many legs, this creature's quick and erratic movements confound foes. North of Kakariko Village on Eldin Volcano Trail
Torch Slug Echo Slimy and able to cling to walls and floors, this monster leaves a trail of flame wherever it goes. Beware. Eldin Volcano Trail, after the first cave.
Lizalfos Echo A hunter by nature, this creature wields a razor-sharp spear. It stabs prey with blinding speed. Eldin Volcano Trail, after the first cave.
Ghirro Echo This airborne pest hinders foes with its powerful breath. The gale is strong enough to shove a person around. Second cave on Eldin Volcano Trail
Zirro Echo This troublesome flying monster spits a continuous rain of bombs from on high. Stilled Goron City
Tweelus Echo This fire-resistant rock monster's hard exterior is still vulnerable to impact. It has a weakness for rock roast. North of Goron City
Fire Octo Echo This Octorok variety has adapted to its volcanic habitat, using its high internal temperature to spit fiery rocks. Lava lake northwest of Goron City.
Fire Wizzrobe Echo A powerful fire magician, this creature warps across the sky, flinging blades of flame. Upper pool of lava, east of lava pool near Goron City.