How to get through the second stage of the Extra Game of Kirby's Dream Land.

Stage 2, Part 1
At the entrance to the castle, a Broom Hatter immediately charges toward you, so jump or start inhaling as soon as the stage begins.
Then go through the door.
On the floor below you, there are two Waddle Dees and a Waddle Doo hopping back and forth, and there is a Koozer flying up and down next to the door that you came through. Wait for the Koozer to float down, then float over it and touch the Mike, then spit it out to defeat all enemies on the screen.
If you want two Energy Drinks, ignore the door on the right and float upward. A Gaspar will fly from the left side to the right side of the screen and disappear. Above that, there is a Blatzy cannon. It only shoots cannonballs to the left, so fly behind the Blatzy and float to the left, then carefully go through the door between cannonballs.
There are two Gaspars in this room that dive toward you, so be sure to move slightly to the side so you're not in front of the door, then float up (or just jump) to dodge them. They will keep swooping down. Get the two Energy Drinks, then go back through the door, and quickly go to the right and float up to avoid the Blatzy's cannonballs, then fly behind it and go down, but try not to let the Gaspar hit you. Go to the door on the right and go through.
A Flapper bat will float down from above, then will fly upward at an angle to the left, and a Gaspar will spin around, then charge toward you. To the right, there is a bomb.
To the right, there is another Flapper bat and Gaspar that follow the same attack pattern as the first two. After that, there is a Broom Hatter that goes back and forth in front of the door, then rushes toward you. Get rid of it or jump over it, then go through the door that it was guarding.
Stage 2, Part 2
There is a Mr. P. Umpkin mask on the wall, and if you get close to it, it will rotate and show a different face and start floating toward you and spinning around.
There are two different paths you can take. One path is shorter, but the longer path has an Energy Drink that you can drink to restore two health points, and there is also an Invincible Candy on that path that you can use to get past a lot of enemies quickly.
If you want to take the short path, go to the right from where you entered the room, avoid the Hurleys that fly out of the ? Box, and go through the door, then go to the Warp Star Room section on this page.
If you want to take the long path, make your way to the bottom of this room, but watch out for the Hurleys that fall from above. Go through the door at the bottom of the room.
You will end up in a room with some water. There is a Koozer that will fly toward the door that you came in through. There are Glunks that will jump up and stick to the ceiling, then eventually go back down to the floor. They will shoot projectiles at you if you get close. There are also spiky Gordos that move back and forth and spin around.
From the entrance of the watery room, go down past the first Gordo and get the Energy Drink to restore two health points. Then go back up past the Gordo.
Go to the right, then go down into the water and use the directional pad to swim. Don't let the Glunks' projectiles hit you. Then get past the Gordo that goes up and down, and go through the door.
You'll fall into some water. There is a Glunk on the left. Float up and take the Invincible Candy, then float up past the Koozer, the Blatzy, and the Broom Hatter on the ledge, and go through the door.
Warp Star Room
This room is full of Skullers and Gaspars that float around. If you took the long path and you're still invincible from eating the Invincible Candy, you can safely go to the right to get past these enemies easily. If not, stay on the floor, but go slowly to avoid walking into the path of any enemies. At the right side of the room, there is a Warp Star. Touch it to proceed to a miniboss.
Lololo
Lololo will rapidly come out of a random door on the right, pushing a block. He will push the block to slide to the left, then will slide a Gordo to the left, along the path of the block. Then he will go back into a door and repeat the process. Try to inhale the block, then get out of the way, and as soon as Lololo has thrown the Gordo, spit the block at Lololo.
Stage 2, Part 3
There are no enemies in this room, but if you want an Energy Drink and a Superspicy Curry (which lets you spit flames for a while), go up to the door in the middle of the upper part of the room, and a circle of Skullers and Gaspars will start spinning around you. They will get very close to you, but you will be safe if you stand directly in front of the door. Go through.
As soon as you arrive in the room, go to the left or right to dodge the two Gaspars that bounce up and down. Get the Energy Drink on the platform on the right, and then get the Superspicy Curry from the platform on the left, and quickly leave the room. You can temporarily spit flames, so do that to get rid of the spinning Skullers and Gaspars. Then go through the bottom-right door.
Broom Hatters will fall from above, and a Flapper bat will fly diagonally up from the right side of the screen. If you got the Superspicy Curry, you can spit flames at them to get rid of them. Go up the steps on the right, but beware of another Flapper bat and Broom Hatter from the right. Go through the door.
All the doors in this room, except for the upper-right door, lead to dead ends with enemies, so don't go into any doors except for the upper-right door. On the way to that door, you can float up and get rid of the Star Block on the left to get the Energy Drink.
Then float up from there, but beware of the Flapper bat that flies from right to left. Ignore the two doors on the left, and get past the two Gordos, which bounce and go left and right, to reach the upper-right door. Go through.
Two Waddle Dees will quickly come down the stairs toward you, and a Booler will float to the right, then charge toward you, so as soon as you come out of the door, float up to dodge these enemies. Then two Flapper Bats will go diagonally up from the bottom of the screen toward you. You can try to spit the enemies at them, or just go to the left to dodge them.
Go to the right, and there is a Broom Hatter that goes back and forth in front of the door. Get past the enemy and go through the door to face the Stage 2 boss.
Lololo and Lalala
Lololo & Lalala will appear from random doors in the left and right, each pushing a block. As soon as they appear, they quickly run to the other side of the room, then they will go through the door at the end. Get in front of one of them and inhale the block, then move to a different level to avoid letting them run straight into you. Try to jump up behind Lololo or Lalala, then spit the block at them from behind. After you deal enough damage, Lololo or Lalala will disappear. Continue fighting the other one the same way until they are defeated.
After you defeat Lololo & Lalala, touch the Sparkling Star to clear the level and continue to Stage 3: Float Islands.