After you rescue Koban Cat, you go to Awaji Island to hunt down the Otafu Army in your search for Princess Yuki.
Warlock Zone III: Reach the Amusement Park
Go east across the bridge. There are Merchants walking across that you can hit to get power ups and coins. There are also Wave Otafuku that peek up and down from the side of the bridge. You can hit them or ignore them. They don't drop any items when defeated.
On the east side of this area, you will be attacked by Newsvendor Otafuku, who throw razor-sharp paper airplanes at you. Make sure not to be in the path of any of the planes, and go to the right of the Otafuku to hit them and defeat them.
East of the Newsvendor Otafuku, you find the entrance to the amusement park. Hit the rightmost window to make an item pop out. Take it to get $100.
Then go through the entrance into the amusement park.
Explore the Amusement Park
There are various Otafu enemies here, such as Otafuku Corps, and Otafuku Pierrot. The Pierrot clowns take several hits to defeat. They drop an item on defeat, and also their fake head will pop off and drop an item.
Lottery
In the west side of the first area, you find the lottery house. It is the same as on Shikoku Island: you can choose Tiger, Cow, Turtle, or Bird. Then you can choose a letter, A, B, C, or D. After you choose, a rapidly-changing number will appear. Press B to stop it. The number will always match one of yours, so the third prize of $50 is guaranteed. Next, press the button to stop the number, then press the button to stop the letter. If you match both, you get the second prize of $200. Next, press the button to stop the number, then press the button to stop the letter, then press the button to stop the animal. If you match all three, you get the first prize of $1000.
In the east side of this area, you find a restaurant where you can buy meals to restore your health.
If you go north to the next area, from left to right you will find a logbook shop where you can get a password to continue your game, a quiz game, an arcade, a house, and a general store.
In the general store, you can buy sandals and pizza like in previous shops, but this shop also sells hourglasses. When you purchase it, 100 seconds are immediately added to the countdown timer in the upper middle part of the screen.
Arcade
In the arcade, you can play Tear Down the Wall, and Gradius. In Tear Down the Wall, you can start by choosing a temporary power up: Speed Down makes the ball move slowly at first, Laser lets you shoot a laser at the wall if you press a button, and The Wall puts a wall below the paddle so even if you don't bounce the ball off of the paddle, you won't lose. In Gradius, you can fly your ship around and shoot at enemies. When you pick up a glowing object, the weapon bar at the bottom will advance by one. You can then press B to activate the highlighted power. When a power has been activated, it will disappear from the bar. You only have one life to start with. The game ends when you have defeated the large spaceship at the end.
Quiz Game
It costs $100 to play the quiz game. If you win, you get $200. When a question is being read, you can press the button to activate your buzzer, giving you a chance to answer the question, but be careful, because the quiz master will stop speaking as soon as you hit the buzzer, and if he hasn't finished reading the question, you might not know what to answer. If you get an answer correct, your booth moves up. If you move your booth up three times before anyone else does, you win. If you get an answer incorrect, your booth moves down, or if it's already at the lowest point, you move down in your seat and lose a turn (but you move back up after the lost turn).
Quiz Game Answers
The correct answers to the quiz game are below:
- What foe surrounded the temple bell in zone 1?
- Fire ball
- Who did the lantern man capture in zone 2?
- Koban Cat
- What was the boss's weapon in zone 1?
- Dish
- How many arms did the ghost woman in zone 1 have?
- 2
- How many legs did the lantern man have in zone 2?
- 2
- How much money did Kurobei give in zone 1?
- $100
- What was the boss's true identity in zone 1?
- Kurobei
- What was the name of the temple in zone 1?
- Horo
- How many legs did the ghost woman boss in zone 1 have?
- None
- Was the ghost in zone 1 a man or a woman?
- Woman
- How much did the hidden guarantee cost in zone 1?
- $100
In the area north of that, from left to right, there is a horse racetrack, a concentration game, a house, an employment center (with the same selection of minigames as before: mole, paint, and goblin), and a dice game (with the same gameplay as before: place a bet, choose high or low (the odds are 50/50)). To the right of that, there are some photo cutout standees, but be careful when you approach, because there are Otafuku Corps posing behind each one, and they will start wandering toward you when you get close. Defeat them, then feel free to pose behind the standees yourself.
Horse Races
At the racetrack, you will be shown the bonuses for each scenario, and you can place one or more bets on one or more scenarios. For each scenario, the number on the left is the horse that comes in first place and the number on the right is the horse that comes in second place, so for example, 2 - 5 is the scenario where horse 2 comes in first and horse 5 comes in second. The scenarios with the lowest bonuses have higher odds of occuring. Each bet is $10. Press A to increase the number of bets, or press B to decrease. Then press START when you're ready.
Concentration Game
The concentration game costs $100. In the concentration game, press a button to determine which player gets to go first. Then when it's your turn, choose a card, then choose another card. If they match, you can choose again. If they don't match, the other player gets a turn. Try to remember where each card was, since they don't change positions. Each time you lose a turn, you lose a marble. When both players have lost both marbles, the game is over, and you get paid $20 for each pair that you found. You also get a bonus if you got an Omitsu card. Then a random card will be revealed and you get a bonus if you got that card.
The concentration game always follows specific patterns, which are shown below:
1234 5678 8765 2143 1234 5678 8765 4321 1234 3412 5678 7856 1234 2143 5678 6587 1213 4565 7273 4868 1234 5678 2143 6587
Moving On
When you're ready to move on, go north to the next area, and you will find some fishmongers coming toward you (they will put their buckets off to the side if you try to go past, so don't get too close), and also some small red octopuses that slowly move downward while moving side-to-side. After you go far enough north, you find a much larger red octopus. It moves side to side and spits out more of the small red octopuses that you saw farther south. Keep hitting the big red octopus until it is defeated. Then keep going north. You will find some people walking north. You can hit them to get items. Then go north and there will be a cutscene, and you will reach Yamato.