The Mad Dog, Part 2

The goblins catch a bird at the giant tree and take it back to the mad dog in front of the wizard's house.

The goblins catch a bird at the giant tree and take it back to the mad dog in front of the wizard's house.

How to Clear Gobliiins Level 11

Switch to A picture of Dwayne/Oups's head from Gobliiins by Coktel VisionDwayne/Oups and click the rocks to the left of the tree roots in the bottom-left of the screen. He will walk to the corner of the screen without getting too close to the dog. Then change the cursor to a fist and click the dog. You will release the bird, distracting the dog. However, you still need to avoid getting close to the dog.

Switch to A picture of Hooter/Ignatius's head from Gobliiins by Coktel VisionHooter/Ignatius and click the rocks to the left of the tree roots in the bottom-left of the screen. He will walk to the corner of the screen without getting too close to the dog. Then change the cursor to a fist and click the dog. The dog will grow wings and fly away.

Next, switch to A picture of Bobo/Asgard's head from Gobliiins by Coktel VisionBobo/Asgard and change the cursor to a fist, and click the small wooden door that you can see through the stone archway. It will open.

This completes the level. Click the flashing "Go" in the open door. Make a note of the code in the bottom-left of the screen ( ), then click anywhere to continue to the next level, Inside the Wizard's House, Part 2.