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Rig Projectile Weapon Group
Capital Projectile Ambit Extension I
typeID | 31660 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Ambit Extension I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Ambit Extension II
typeID | 31666 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Ambit Extension II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Burst Aerator I
typeID | 31672 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Burst Aerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Burst Aerator II
typeID | 31678 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Burst Aerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Collision Accelerator I
typeID | 31684 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Collision Accelerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Collision Accelerator II
typeID | 31690 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Collision Accelerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Locus Coordinator I
typeID | 31696 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Locus Coordinator I Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Locus Coordinator II
typeID | 31702 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Locus Coordinator II Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Metastasis Adjuster I
typeID | 31708 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Metastasis Adjuster I Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Capital Projectile Metastasis Adjuster II
typeID | 31714 |
Mass | 200.00 kg |
Volume | 40.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Capital Projectile Metastasis Adjuster II Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Ambit Extension I
typeID | 26038 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Ambit Extension I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Ambit Extension II
typeID | 26428 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Ambit Extension II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Burst Aerator I
typeID | 26046 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Burst Aerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Burst Aerator II
typeID | 26430 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Burst Aerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Collision Accelerator I
typeID | 26048 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Collision Accelerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Collision Accelerator II
typeID | 26424 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Collision Accelerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Locus Coordinator I
typeID | 26040 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Locus Coordinator I Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Locus Coordinator II
typeID | 26432 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Locus Coordinator II Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Metastasis Adjuster I
typeID | 26042 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Metastasis Adjuster I Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Large Projectile Metastasis Adjuster II
typeID | 26434 |
Mass | 200.00 kg |
Volume | 20.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Large Projectile Metastasis Adjuster II Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Ambit Extension I
typeID | 31658 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Ambit Extension I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Ambit Extension II
typeID | 31664 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Ambit Extension II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Burst Aerator I
typeID | 31670 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Burst Aerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Burst Aerator II
typeID | 31676 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Burst Aerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Collision Accelerator I
typeID | 31682 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Collision Accelerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Collision Accelerator II
typeID | 31688 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Collision Accelerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Locus Coordinator I
typeID | 31694 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Locus Coordinator I Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Locus Coordinator II
typeID | 31700 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Locus Coordinator II Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Metastasis Adjuster I
typeID | 31706 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Metastasis Adjuster I Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Medium Projectile Metastasis Adjuster II
typeID | 31712 |
Mass | 200.00 kg |
Volume | 10.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Medium Projectile Metastasis Adjuster II Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Ambit Extension I
typeID | 31656 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Ambit Extension I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Ambit Extension II
typeID | 31662 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Ambit Extension II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Burst Aerator I
typeID | 31668 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Burst Aerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Burst Aerator II
typeID | 31674 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Burst Aerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Collision Accelerator I
typeID | 31680 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Collision Accelerator I Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Collision Accelerator II
typeID | 31686 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Collision Accelerator II Blueprint |
Description | This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Locus Coordinator I
typeID | 31692 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Locus Coordinator I Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Locus Coordinator II
typeID | 31698 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Locus Coordinator II Blueprint |
Description | This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Metastasis Adjuster I
typeID | 31704 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Metastasis Adjuster I Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
Small Projectile Metastasis Adjuster II
typeID | 31710 |
Mass | 200.00 kg |
Volume | 5.00 m³ |
Category | Rig Projectile Weapon |
Produced By | Small Projectile Metastasis Adjuster II Blueprint |
Description | This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |