Stonehenge Base

While in the Tenda Village, you get a call from Apple Kid, and then you hear him get kidnapped. You go to Winters to investigate.

Ness and his friends visit Stonehenge in Winters to investigate various disappearances.

Prepare

Before you go to Winters, you might want to buy some Multi Bottle Rockets, Teddy Bears, an Exit Mouse, and reviving items. To get Multi Bottle Rockets, you can teleport to the start of the Deep Darkness and talk to the Arms Dealer. Teddy Bears are sold in the Twoson and Fourside Department Stores, and Super Plush Bears are sold in the shop in Summers. You can pick up an Exit Mouse from the house in southern Onett. Reviving items include Horns of Life and Secret Herbs, which can be purchased in Saturn Valley, and Cups of Lifenoodles, which can only obtained from gift boxes.

Go to Dr. Andonuts's Lab

If you didn't erase the Pencil Statue here in Winters earlier, call Escargo Express and ask them to send you the Pencil Eraser. You might also want to withdraw some cash from the ATM.

Enemies that you will encounter in this area are:

Go south toward Dr. Andonuts's Lab, fighting aliens along the way. In the Tessie Watchers' area, talk to the Bubble Monkey to go across Lake Tess.

If you have the Pencil Eraser, or if you already erased the pencil statue, you can avoid Brick Road's maze. If not, just go through the maze.

Then go south, and go through the Rainy Circle cave. You can visit Rainy Circle again to get healed up if you wish.

Outside, go south to the lab. In the lab, talk to Apple Kid's mouse to get the Eraser Eraser. You can buy supplies from the friendly Cave Boy. The Secret Herb is the most useful of these, because it cures diamondization, and has a chance of reviving unconscious allies.

About the Sword of Kings

There are golden Starman Super enemies in the next dungeon, and they have a 1/128 chance of dropping a Sword of Kings, which is the only weapon Poo can equip. Keep in mind that these enemies will disappear forever after you defeat the boss of the dungeon.

Because of the rarity of the item, it could take several hours before you get one, so don't bother with it if you don't feel like it.

Make sure Jeff has a free space in his inventory. If you use Jeff's Spy command on a Starman Super who is carrying a Sword of Kings, Jeff will take it, but only if he has a free space in his inventory. If his inventory is full, and he spies on a Starman Super who is carrying a Sword of Kings, the Spy command will not tell you that the Starman Super is carrying anything, even if it is.

It can be helpful to bring the Casey Bat for Ness if you still have it, but don't have Ness equip it until you reach the area with Starman Supers, because it misses 75% of the time, but the Casey Bat's high offense can cause you to get instant wins against Starman Supers if they are not joined by other enemies, which could make it quicker to try to get the Sword of Kings.

Stonehenge Base

You might want to have nine or ten spaces free in your inventory if you want to collect all of the treasure in the next area.

Go north from Dr. Andonuts's Lab. There is a brown spot in the middle of Stonehenge. If you approach that brown spot from below, the Photo Man will take your picture. Then step on the brown spot to go down the secret ladder. In the next room, walk up to the eraser statue and use Eraser Eraser to get rid of it. That was the only eraser statue in the game, so if you want to free up a space in your inventory, you can go back to Dr. Andonuts's Lab and use the phone to call Escargo Express and have them pick up the Eraser Eraser.

The enemies that you can encounter in this area are:

Mook Seniors are dangerous PSI-wielding enemies that can diamondize your party. Put them to sleep and attack them with PSI to delay waking them up. Jeff can use the HP-Sucker to avoid waking them. Regular Starmen are not very strong and can be used as a source of PP for Paula and Poo using PSI Magnet. Atomic Power Robots can "replenish a fuel supply", which fully refills their target's HP, and they will explode upon defeat. If you defeat all other enemies and have Poo use Mirror on the Atomic Power Robot, Poo can heal everyone up for free while you battle it. Starmen Supers can call regular Starmen into battle, so defeat the Starmen Supers first.

Be sure to check Ness frequently for homesickness. It can make this dungeon very difficult.

Go south from where the eraser statue was, and follow the path to the next room. In the next room, continue on until the path splits. Go east at the split, and go through the door. Go south to find a gift box that contains Spicy Jerky. Go east from there to the next room.

If you want a Guts Capsule, go east and then north to find a gift box that contains one. Then go south, and when the path splits, go southwest at the split. Continue on the path and you will reach the next room.

Continue on until the path splits, and go north at the split if you want a Cup of Lifenoodles. From the Cup of Lifenoodles, go back the way you came until the path splits, and go east at the split. Continue on until you reach the next room.

Warehouse Area

Enemies that you will encounter in this area are:

  • Atomic Power Robot (Weak to Freeze. Metallic enemy. Use Rust Promoter.)
  • Starman (Weak to Fire and Freeze.)
  • Starman Super (Weak to Fire and Freeze. Starts with PSI Shield β, which reflects PSI damage.)

This is the area where you have a chance of encountering Starman Supers, who have a 1/128 chance of dropping the Sword of Kings, which is the only weapon that Poo can equip. For more information, see About the Sword of Kings above.

Go east to find a gift box that contains a Broken Harmonica. You can go back and forth from here to the door if you want to try to get the Sword of Kings. Just remember to keep at least one space free in Jeff's inventory. You might also want to equip the Casey Bat so you can get an instant win against Starman Super if it no other enemies join it in battle.

If you are ready to move on, go to the left side of the room and go down the ladder to the south. From there, follow the path east and open the gift box to get a PSI Caramel. Keep going east from there to find another ladder. Go down it, then go down a short ladder below that, and go east through the door.

Get an Exit Mouse if you want, then go east to the next room.

Dark Area

Enemies that you will encounter in this area are:

  • Atomic Power Robot (Weak to Freeze. Metallic enemy. Use Rust Promoter.)
  • Military Octobot (Weak to Fire. Metallic enemy. Use Rust Promoter.)
  • Starman Super (Weak to Fire and Freeze. Starts with PSI Shield β, which reflects PSI damage.)

In this dark area, go east to get a Broken Trumpet. Then go back toward the door, and go northwest when the path splits. At the next split, go east while staying north of the fence. You will find a Speed Capsule.

Go west to where the path splits, then go southwest past the fence. Open the gift box to get a Pixie's Bracelet. Then go east to find the door. You can check on things in this room to see various messages. Then keep going east to find the boss of the dungeon.

Starman Deluxe

Starman Deluxe has 1400 HP. Use a Multi Bottle Rocket if you have one, and the battle will end quickly. Otherwise, use PSI Shield Ω if you have it, because it will deflect the Starman Deluxe's PSI Starstorm ɑ. If you don't have PSI Shield Ω, use PSI Shield Σ for protection.

Don't use PSI attacks until you have used Jeff's Neutralizer or Shield killer, because Starman Deluxe starts with a PSI Shield β. Once you remove its PSI shield, you can use PSI Fire, PSI Starstorm, and PSI Rockin'. The Starman Deluxe can also cast PSI Shield β again during battle, so be careful.

Don't use PSI Flash on Starman Deluxe, because it doesn't affect him. Similarly, don't use Rust Promoters, because Starman Deluxe is not a metallic enemy.

After

After you defeat the Starman Deluxe, Stonehenge Base permanently shuts down. Go to the previous room to talk to Apple Kid and the others. Be sure to talk to Mr. Saturn to get a Saturn Ribbon. Apple Kid says that he returned the shyness book to the Onett library.

If you have an Exit Mouse, use it to leave the base. Otherwise, just walk back through the base to the Exit Mouse room and get one, then use it. There are no monsters here anymore, so you won't be attacked on the way.

After you leave Stonehenge Base, you should teleport to Onett to get the book on shyness.