Search the EVE Online Item Database
Electronic Attack Ship Group
Hyena
typeID | 11387 |
Mass | 1,191,300.00 kg |
Volume | 17,400.00 m³ |
Capacity | 150.00 m³ |
Base Price | 15,200,000.00 ISK |
Category | Electronic Attack Ship |
Produced By | Hyena Blueprint |
Description | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. Developer: Core Complexion Inc. Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. |
Keres
typeID | 11174 |
Mass | 1,204,500.00 kg |
Volume | 23,000.00 m³ |
Capacity | 175.00 m³ |
Base Price | 16,600,000.00 ISK |
Category | Electronic Attack Ship |
Produced By | Keres Blueprint |
Description | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. Developer: Duvolle Labs Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. |
Kitsune
typeID | 11194 |
Mass | 1,228,700.00 kg |
Volume | 19,400.00 m³ |
Capacity | 160.00 m³ |
Base Price | 18,000,000.00 ISK |
Category | Electronic Attack Ship |
Produced By | Kitsune Blueprint |
Description | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. Developer: Lai Dai Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. |
Raiju
typeID | 60765 |
Mass | 987,000.00 kg |
Volume | 27,289.00 m³ |
Capacity | 220.00 m³ |
Base Price | 3,100,000.00 ISK |
Category | Electronic Attack Ship |
Produced By | Raiju Blueprint |
Description | "'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.' "So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through." – Muryia Mordu, quoting the Analects of the Raata Empire |
Sentinel
typeID | 11190 |
Mass | 1,223,200.00 kg |
Volume | 28,100.00 m³ |
Capacity | 165.00 m³ |
Base Price | 15,900,000.00 ISK |
Category | Electronic Attack Ship |
Produced By | Sentinel Blueprint |
Description | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. Developer: Viziam Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options. |