Acceleration Gate Keys items - EVE Online Item Database - Page 2

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Acceleration Gate Keys Group

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High Roller's Passcard

typeID18644
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passcard is handed out to Guristas operatives that have earned access to the gambler's paradise in the guristas reinvigoration camp. The gate will remain open for a short period of time and the card will be rendered useless after uploading the card's data to the gate's activation device.

Hunt YC124 Acceleration Gate Key

typeID63632
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis quantum-encrypted key is emblazoned with the logo of the Guristas pirates. It appears to allow a ship passage through the acceleration gate to the final room of a Guristas Hunt Outpost or Hunt Secure Storage site.

Inner Sanctum Passcard

typeID17830
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey "liberated" from a Mul-Zatah Gatekeepers opens the outer perimeter gate of their Monasteries . The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

Kepheur's Keycard

typeID21048
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a chaos-logic keycard. It had been issued to a pirate by the name of Drazin Jaruk. It will open the acceleration gate for a short time and then self-destruct.

Key of the Arcane

typeID24462
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionLavishly decorated passkey that allows entrance to the Museum Arcana.

Key to the Labyrinth

typeID24482
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis key allows entry into the labyrinth, a complex maze built by the Takmahls to hide themselves from the Amarr Empire thousands of years ago.

Logut's Keycard

typeID24762
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.

Master Key

typeID26283
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis key unlocks all acceleration gates in the complex, most notably the R&D Circle.

Museum Arcana Guest Pass

typeID24466
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passkey allows the bearer and his friends to enter the Museum Arcana. It is good for only one visit, so use wisely.

Outgrowth Hive Entrance Code

typeID19705
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.

Outgrowth Rogue Drone Hive Pass Key

typeID4301
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a pass key handed out by Jeremy Tacs.

Packaging Center Passkey

typeID26216
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a passkey used to enter the packaging center.

Passkey to Yan Jung Relic Site

typeID24352
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passkey will get you into the hard to reach relic site where the now exinct Yan Jung nation once went about their business.

Perimeter Descramble Code

typeID19621
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.

Pith Guristas Spa-Card

typeID25304
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionKeys like this one are expensive ones, manufactured for members of the deadspace Pith Guristas and handed out to those that have "delivered".

Prison Area Pass

typeID25386
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by the Guristas Pirates, and allows the user to access the Prison grounds connected with the Iacta Space Plain in O-LR1H.

Private Citizen Tsuna's Passcard

typeID20517
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis keycard belongs to private citizen Tsuna Qayse. Illegal possession of this object will result in a severe fine and at least 1 year of jail time. - CONCORD Security

Privileged Guest Pass

typeID26278
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passkey allows the bearer to enter the Inner Court of this complex.

Product Park Passcard

typeID20103
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to the lower level of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.

Puxley's 9D Pass

typeID17992
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis nine-dimensional pass unlocks the second acceleration gate in the Angel Cartel Naval Shipyard. It is destroyed on use.

Rahsa's Security Card

typeID32020
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security card is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate.

Rakogh Officer Gate Key

typeID25864
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passkey activates the highest level acceleration gate in the Rakogh Administration Complex. It is good for only one visit, so use it wisely.

Repaired Keycard

typeID21879
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a keycard used to enter the inner most room in a complex in the Traun system.

Repository Descramble Code

typeID19702
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.

Research Tower Key

typeID26138
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionSecurity key that grants entry into the Research Tower room.

Ruined Stargate Cipher

typeID17910
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cipher unlocks any of the acceleration gates in the second deadspace pocket in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.

Sade's Pass

typeID17998
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis pass will open the acceleration gate that Pith Guristas' pirate Sade guards. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

Sansha Outpost Securitycard

typeID17904
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis securitycard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to a recuperation camp. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.

Sansha Supply Pit Passcard

typeID19732
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to the lower level of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.

Scratched and Dented Keycard

typeID17985
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cipher unlocks the first acceleration gate in the Pith-Robux Asteroid Mining complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.

Security Corridor Pass

typeID17828
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey is distributed by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to central warehouses. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

Security Cypher for Angel Prison

typeID17990
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cypher unlocks the acceleration gate in an Angel Prison Complex. The gate will remain open for a short period of time and using the cypher will cause it to self-destruct.

Serpentis Sentry Station Gate Crystal

typeID23961
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is one half of the crystal that activates the first Ancient Acceleration Gate in the SCCCCCS deadspace complex.

Serpentis Shipyard Cipher

typeID25353
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cipher seems to be meant for use on one of the acceleration gates in the Serpentis Fleet Shipyard.

Serpentis Staff Passcard

typeID17827
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is distributed by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to central warehouses. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the card's data to the gate's activation device.

Shanty Town Gate Clearance

typeID32189
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis gate clearance allows the user to unlock a specific acceleration gate.

Shiny Sentry Key

typeID23907
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is one of two needed to pass this sentry station.

Shipyard Code Part (One half)

typeID18566
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security code is one half of what is needed to enter the Serpentis Fleet HQ. The gate will remain open for a short period of time after the code will be used. After usage, the gate security system automatically creates a new password, rendering this code useless.

Sispur Estate Keycard

typeID22157
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis keycard will activate the acceleration gate leading into Sispur's Estate.

Smuggler Knot Lock

typeID24308
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a gate passkey used by smugglers, especially those working for Serpentis, to lock up their stash of illegal goods or areas they want to keep to themselves.

Soran's Passkey

typeID19954
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionMarkings indicate that Soran's Passkey will activate two Acceleration Gates. One is marked as a check-gate which will leave the key intact, while the other one is some highly encrypted Accleration Gate called "Station Ultima". That gate will seemingly destroy the key and unlock the gate to a single ship.

Stolen Passkey

typeID17995
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passkey unlocks the acceleration gate into the Drugrunner Hideout of the Serpentis-Phi Outpost complex. It is single-use only.

Supply Ship Pass

typeID17911
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cipher unlocks the third acceleration gate in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.

Tetrimon Base Shortcut Keypass

typeID73432
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes.

The Red Card

typeID25281
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionCaptain Rogue found that the acceleration gate he was supposed to be guarding was "leaking", and so decided to personally hold the passkey which he calls the "Red Card".