Acceleration Gate Keys items - EVE Online Item Database - Page 1

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Acceleration Gate Keys Group

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'True Creations' Manufacture Passcard

typeID20105
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by Sansha's Nation and allows the user to unlock the last acceleration gate of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.

9D Logic Keycard

typeID17991
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis keycard will activate the first acceleration gate in the Angel Cartel Naval Shipyard. This key is particularly hard to forge and is lost in a dimensional shift once it is used.

Administrative Key

typeID26455
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passkey allows the bearer to enter the Administration Area of this complex.

AEGIS Coded Security Key CSSF-ENS

typeID57568
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis coded security key will activate the acceleration gate leading to the AEGIS Security Vault within the Capital Ship Security Facility. This security key's transponder is set with the unique code that acts as a key to the specified acceleration gate.

AEGIS Coded Security Key SCCF-FTS

typeID60730
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThe capital ship construction and refitting operations being carried out by AEGIS require significant numbers of forging tools and resources. These valuable items are kept in a storage location that is only accessible with the correct AEGIS Coded Security Key. This security key's transponder is set with the unique code that acts as a key to the specified acceleration gate.

Alpha Keycard

typeID20456
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.

Ancient Ciphering Totem

typeID22295
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.

Angel Cartel Warehouse Raid Key

typeID78854
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis quantum-encrypted key is emblazoned with the logo of the Angel cartel. It appears to bypass corporation security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid

Armorer Keycard

typeID17983
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a chaos-logic keycard. It had been issued to the captain of a docked Mammoth in the third deadspace pocket of Angel Cartel's Naval Shipyard. It will open the acceleration gate for a short time and then self-destruct.

Bastion Master Key

typeID24264
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a passkey used in the ancient imperial fortress known as the Bastion of Blood to access its innermost chamber.

Battlement Accesscard

typeID17974
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security accesscard is distributed by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to the prison battlements. The gate will remain open for a short period of time and the accesscard will be rendered useless after uploading the card's data to the gate's activation device.

Beta Keycard

typeID20457
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.

Black Market Entry Keycard

typeID23236
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis keycard will activate the acceleration gate leading into the Black Market of Azure Canyon in Colelie.

Blood Raider Shipyard Keycard

typeID25551
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis keycard grants access to the deepest pockets of the Blood Raider Naval Shipyard.

Coded Research Zone Key

typeID26245
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a passkey used to enter the off-limit Research Zone room.

Command Relay Key

typeID17987
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey allows access into the core area of Sansha's command relay stations.

Creations Central Pass

typeID20104
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cipher unlocks the acceleration into the Centus Creations pocket of the sansha war supply complex. The gate will remain open to anyone for a short period of time and using the cipher will cause it to self-destruct, so use wisely.

Creo-Synchronization Pass

typeID17905
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey is manufactured by the Angel Cartel and allows the user to unlock the acceleration gate to the second Creo-Corp deadspace pocket in the Angel Creo-Corp Mining complex. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

Crimson Gauntlet Shortcut Keypass

typeID73431
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes.

Crimson Hand Level 1 Passcard

typeID17854
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

Crimson Hand Level 2 Passcard

typeID17855
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

Crimson Hand Level 3 Passcard

typeID17853
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

Crimson Hand Level 4 Passcard

typeID17856
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey grants access to slave processing. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

DED AmaMin Warehouse Raid Key

typeID78855
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis quantum-encrypted key is emblazoned with the logo of the DED. It appears to bypass Angel Cartel security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid

DED CalGal Warehouse Raid Key

typeID78856
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis quantum-encrypted key is emblazoned with the logo of the DED. It appears to bypass Guristas Pirates security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid

Dented Cipher

typeID17907
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cipher unlocks the first acceleration gate in the Angel Military Operations Complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.

Destablizer Datacore

typeID32198
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThe Pator 6 stole this technology from Matari scientists and use it to keep outsiders away from their hideouts.

Dewak's Level 1 Decoder

typeID19585
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThe feared prison warden Dewak is a master codemaker and built and programmed this cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.

Dewak's Level 2 Decoder

typeID19586
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThe feared prison warden Dewak is a master codemaker and built and programmed this second level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.

Dewak's Level 3 Decoder

typeID19587
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThe feared prison warden Dewak is a master codemaker and built and programmed this third level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.

Drazin's Keycard

typeID20164
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis is a chaos-logic keycard. It had been issued to a pirate by the name of Drazin Jaruk. It will open the acceleration gate for a short time and then self-destruct.

Drone Modified Passcard

typeID25378
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThe data within this chip unlocks the acceleration gate leading to a deadspace area behind the infamous Cadaver Reef. The access cards are single-use.

Drugdealer Passcard to Storage Area

typeID17892
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to a storage area. The gate will remain open for a short period of time and the passcard will be rendered useless after uploading the card's data to the gate's activation device.

Dusty Keycard

typeID17986
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis cipher unlocks the second acceleration gate in the Pith-Robux Asteroid Mining complex. The gate will remain open for a short period of time and using the cipher will cause it to self-destruct, so use wisely.

Factory Gatekey

typeID17906
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passkey is manufactured by the Angel Cartel and allows the user to unlock the acceleration gate to the third Creo-Corp deadspace pocket in the Angel Creo-Corp Mining complex. The gate will remain open for a short period of time and the passkey will be rendered useless after uploading the key's data to the gate's activation device.

FedNav F.O.F Identifier Tag AC-106V:FNSBR

typeID30975
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis device is granted to Federation Navy pilots in the Black Rise theatre of operations, where it helps avoid friendly-fire incidents against undercover Gallente pilots flying Caldari and Amarr ships. Once placed inside the cargo bay, it integrates itself through short-range wireless transponders into the host vessel's electronics systems, marking it as a “friendly” to Federation Navy ships.

Given the obvious exploitability of such a system, these ID tags represent just one part of the Federation Navy's sophisticated F.O.F tracking methods, and any hostile pilots attempting to rely on this alone to infiltrate Federation borders will find that the ruse only lasts so long.

Freebooter's Key Alpha

typeID25550
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis key allows you entrance into the Freebooter's Maintenance Facility.

Freebooter's Key Beta

typeID25577
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis key allows you entrance into the Freebooter's Mining Facility

Freebooter's Key Gamma

typeID25579
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis key allows you entrance into the Krur Tajar Operation Command Center.

Gamma Keycard

typeID20458
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.

Gardan's Private Key

typeID17988
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionGardan personally distributes keys to the acceleration gate near his Fantasy Complex. These unlock the acceleration gate behind it and the gate will remain open for a short period of time. The access cards are single-use.

Gargoyle Passkey

typeID24353
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis passkey allows entry to the Yan Jung relic site itself. It is only good for one go though.

Gate Key

typeID2076
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis transponder, set with a unique code built into the device's hardware, acts as a key to a specific acceleration gate.

Guristas Pirates Warehouse Raid Key

typeID78853
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis quantum-encrypted key is emblazoned with the logo of the Guristas pirates. It appears to bypass corporation security protocols and allow a ship passage through the acceleration gate to the bonus room of the corporate outpost raid

Headmaster Administration Keycard

typeID17829
Mass1.00 kg
Volume0.10 m³
CategoryAcceleration Gate Keys
DescriptionThis security passcard is manufactured by the Serpentis Corporation and allows the user to unlock a specific acceleration gate to an administration sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.