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Destroyer Group
Algos
typeID | 32872 |
Mass | 1,600,000.00 kg |
Volume | 55,000.00 m³ |
Capacity | 350.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Algos Blueprint |
Description | The Algos, as is custom with the Gallente, relies on swiftness of action - preferably at a respectable distance - to accomplish its goals. In this it reflects well-honed Gallente values, which include taking independent action without taking forever to wait for a committee decision, and also doing so, if at all possible, in a fashion that allows for a nice, safe buffer for immediate retreat; because theory is one thing, and practice is sometimes quite another. As such, the Algos focuses on being able to hit its targets in rapid-fire fashion, with guns that fire fast and drones that race through space with destruction in mind. |
Catalyst
typeID | 16240 |
Mass | 1,550,000.00 kg |
Volume | 55,000.00 m³ |
Capacity | 450.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Catalyst Blueprint |
Description | Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. |
Catalyst Navy Issue
typeID | 73796 |
Mass | 1,550,000.00 kg |
Volume | 55,000.00 m³ |
Capacity | 450.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Catalyst Navy Issue Blueprint |
Description | Despite its reputation for over-reliance on drones, the Federation Navy makes use of a number of powerful "gunboat" designs at every scale of combat and the Catalyst's well-earned reputation as a potent anti-frigate platform led to a Navy Issue upgrade program. The Navy's updated Catalyst has been enhanced with improved armor technology and highly-efficient weapon systems. To accompany the improved agility and speed of this tough gun platform, the Gallente oriented their new Navy Issue variant towards increased target acquisition at range. |
Coercer
typeID | 16236 |
Mass | 1,650,000.00 kg |
Volume | 47,000.00 m³ |
Capacity | 375.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Coercer Blueprint |
Description | Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels. |
Coercer Navy Issue
typeID | 73789 |
Mass | 1,650,000.00 kg |
Volume | 47,000.00 m³ |
Capacity | 375.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Coercer Navy Issue Blueprint |
Description | Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible. |
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Corax
typeID | 32876 |
Mass | 1,750,000.00 kg |
Volume | 52,000.00 m³ |
Capacity | 450.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Corax Blueprint |
Description | The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow. As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance. |
Cormorant
typeID | 16238 |
Mass | 1,700,000.00 kg |
Volume | 52,000.00 m³ |
Capacity | 425.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Cormorant Blueprint |
Description | The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle. |
Cormorant Navy Issue
typeID | 73795 |
Mass | 1,700,000.00 kg |
Volume | 52,000.00 m³ |
Capacity | 425.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Cormorant Navy Issue Blueprint |
Description | With the Cormorant well-established as a long-range anti-frigate platform, the Caldari Navy issued upgrade requirements that specified further enhancements to its ability to hit at range together with considerable improvements to defensive shield systems. Overhauling and expanding the energy systems and core processing systems to support these changes called for many changes to the base Cormorant's design. A joint tender from the megacorporations of the Ocean Faction proposing a total rebuild of the internal workings of the ship won the day. The resulting Caldari Navy variant of this proven railgun platform is ideally set up for sustained long-range engagements. |
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Dragoon
typeID | 32874 |
Mass | 1,700,000.00 kg |
Volume | 47,000.00 m³ |
Capacity | 300.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Dragoon Blueprint |
Description | The Dragoon follows old religious tenets - ones thought rather dark by the majority of the cluster, but found perfectly normal by Amarr minds - that to exist as God's chosen people means fulfilling a very definite and often forceful role. This includes not only imposing the will of God, often through the time-honored methods of mindless proxies, but also profiting, even being nourished, off the energies of others. As such, the Dragoon focuses on sending out a mass of drones, ones capable not only of swiftly hunting down their targets but also of inflicting tons of damage once contact is made. Moreover, the Dragoon is able to drain the target's energy in the meanwhile, all with the aim of leaving it little more than a trembling husk. |
Kikimora
typeID | 49710 |
Mass | 1,560,000.00 kg |
Volume | 43,000.00 m³ |
Capacity | 360.00 m³ |
Base Price | 22,600,000.00 ISK |
Category | Destroyer |
Produced By | Kikimora Blueprint |
Description | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace. As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora |
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Mamba
typeID | 78367 |
Mass | 1,750,000.00 kg |
Volume | 52,000.00 m³ |
Capacity | 450.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Mamba Blueprint |
Description | Following the well-worn policy of taking Caldari ship designs and radically overhauling them, the Mamba is clearly based on the distinctive hull of the Corax-class destroyer. Guristas leader Korako 'The Rabbit' Kosakami has taken the basic concept of the State's missile destroyer and grafted the signature Guristas drone technology to it. The result is a ship that can fire a blizzard of missiles followed up by small but powerful waves of combat drones. |
Mekubal
typeID | 78333 |
Mass | 1,440,000.00 kg |
Volume | 43,000.00 m³ |
Capacity | 400.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Mekubal Blueprint |
Description | The Mekubal is the Angel Cartel's answer to the increasing prevalence of destroyers in the fleets of empire navies, representing the classic Angel fusion of Gallente and Minmatar technology, with perhaps a dash of something more ancient, in a hard-hitting and compact package. The resultant ship is a potent gunboat capable of putting out a storm of projectile weapons fire while having the speed to respond and redeploy as needed by the raiding fleets of the Cartel. |
Sunesis
typeID | 42685 |
Mass | 1,500,000.00 kg |
Volume | 55,000.00 m³ |
Capacity | 600.00 m³ |
Base Price | 7.00 ISK |
Category | Destroyer |
Produced By | Sunesis Blueprint |
Description | The Sunesis-class SoCT Destroyer allows any acolyte to protect the investigations and secrets of the society. Since it has very low skill requirements, any capsuleer can pilot it. It serves well in research and exploration but truly comes into its own in combat, with an extremely fast align time. This is a ship that shows its value when understanding the universe requires a strong hand as well as a sharp mind. |
Talwar
typeID | 32878 |
Mass | 1,650,000.00 kg |
Volume | 43,000.00 m³ |
Capacity | 400.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Talwar Blueprint |
Description | The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed. As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast. |
Thrasher
typeID | 16242 |
Mass | 1,600,000.00 kg |
Volume | 43,000.00 m³ |
Capacity | 400.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Thrasher Blueprint |
Description | Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces. |
Thrasher Fleet Issue
typeID | 73794 |
Mass | 1,600,000.00 kg |
Volume | 43,000.00 m³ |
Capacity | 400.00 m³ |
Base Price | 800,000.00 ISK |
Category | Destroyer |
Produced By | Thrasher Fleet Issue Blueprint |
Description | The Republic Fleet's requirements for an upgraded Thrasher focused on the doctrinal strengths of the Minmatar: speed and unleashing a hailstorm of projectile fire upon any foe in range. To that end, the designers of the Thrasher Fleet Issue paid great attention to the engine systems and reducing the downsides of using high-performance microwarpdrive propulsion modules. The improvements to weapons systems significantly increased projectile rate of fire and the range of effective firing solutions. Increased firepower at range came at the cost of reduced tracking systems and dedicated defensive module support, but additional base shield and armor were crammed into the design by the canny Minmatar designers. |