Mobile Tractor Unit items - EVE Online Item Database - Page 1

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Mobile Tractor Unit Group

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'Magpie' Mobile Tractor Unit

typeID33702
Mass10,000.00 kg
Volume100.00 m³
Capacity27,000.00 m³
CategoryMobile Tractor Unit
Produced By'Magpie' Mobile Tractor Unit Blueprint
DescriptionThe mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction. 175km effective range. 10 second activation time. May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Automatically decays if abandoned for two days.

'Packrat' Mobile Tractor Unit

typeID33700
Mass10,000.00 kg
Volume125.00 m³
Capacity27,000.00 m³
CategoryMobile Tractor Unit
Produced By'Packrat' Mobile Tractor Unit Blueprint
DescriptionThe mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction. 125km effective range. 10 second activation time. May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Automatically decays if abandoned for two days.

Consortium Mobile Tractor Unit

typeID81951
Mass10,000.00 kg
Volume80.00 m³
Capacity27,000.00 m³
CategoryMobile Tractor Unit
Produced ByConsortium Mobile Tractor Unit Blueprint
DescriptionThe mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction. 200km effective range. 10 second activation time. May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Automatically decays if abandoned for two days.

Mobile Sanguine Harvester

typeID56701
Mass10,000.00 kg
Volume100.00 m³
Capacity27,000.00 m³
CategoryMobile Tractor Unit
Produced ByMobile Sanguine Harvester Blueprint
DescriptionThis mobile tractor unit has been modified by Blood Raider engineers to collect frozen corpses instead of wrecks. 125km effective range. 10 second activation time. May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Automatically decays if abandoned for 24 hours.

Mobile Tractor Unit

typeID33475
Mass10,000.00 kg
Volume100.00 m³
Capacity27,000.00 m³
CategoryMobile Tractor Unit
Produced ByMobile Tractor Unit Blueprint
DescriptionThe mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction. 125km effective range. 10 second activation time. May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase. Automatically decays if abandoned for two days.