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Thrasher Snowline Bladeracer SKIN

typeID52861
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIn the icy climes of the Northern Mikramurka on Matar there are many traditional forms of transport that take advantage of the snow and ice fields to be found there. One of the most celebrated is still found as a traditional sport around the seismically active western interior of that region. The "bladeracer" sled competitions are usually held on the relatively gentle slopes of the dormant shield volcanoes typically found in the area. The climate means that the upper reaches of the volcanoes are covered in snow and ice all year round but the lower areas remain rather fertile and are warmed by vents. The consequent profusion of heathers and mosses give the hills and slopes their characteristic purple coloration during the "warm" season.

Thrasher Starkmanir SKIN

typeID64937
Volume0.01 m³
CategoryPermanent SKIN

Thrasher Thukker Tribe SKIN

typeID34716
Volume0.01 m³
CategoryPermanent SKIN

Thrasher Tronhadar Ink SKIN

typeID40481
Volume0.01 m³
CategoryPermanent SKIN

Thrasher Valklear Glory SKIN

typeID36765
Volume0.01 m³
CategoryPermanent SKIN

Thrasher Versus Redforce SKIN

typeID76173
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Thrasher Vherokior SKIN

typeID64925
Volume0.01 m³
CategoryPermanent SKIN

Thrasher Zakura Shumyu SKIN

typeID57065
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe concept of 'Zakura Shumyu' encapsulates an idealized existential humility of the citizenry of the Caldari State in the presence of something greater, symbolized by the wind passing through Zakura cherry blossoms. Zakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees are found on the home worlds of the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.

Thunderchild AEGIS Police SKIN

typeID82178
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Authority for Emergency Interdiction and Security (AEGIS) was originally set up as a response to shipping losses to pirates and other emergent threats, but during the Triglavian Invasions the security organization became a major element of planetary and space station defense efforts by EDENCOM. The AEGIS Security Police (ASP) operate across New Eden and are used to secure and police orbital facilities and planetary defense networks controlled by EDENCOM. AEGIS Security Police also have an important role in investigating crimes and arbitrating disputes between the disparate interstellar forces that make up the military units operating under the EDENCOM mission. Increasingly, as the core empires look to their own internal security concerns and military-industrial strategic agendas, the AEGIS Security Police have supported the work of AEGIS Commandos and EDENCOM Anti-Warclone Units, as well as securing vital Upwell Consortium facilities constructing fortification equipment.

Thunderchild Bluestar Defenders SKIN

typeID55986
Volume0.01 m³
CategoryPermanent SKIN
DescriptionIntended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion.

Thunderchild Capsuleer Day XIX SKIN

typeID63847
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCapsuleers have become a ubiquitous presence in New Eden since YC105 and this special nanocoating acknowledges this achievement on Capsuleer Day XIX. The YC124 celebrations of Capsuleer Day are the 19th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XIX is a time of celebration for cloned and capsuled spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.

Thunderchild Capsuleer Day XXI SKIN

typeID82073
Volume0.01 m³
CategoryPermanent SKIN
DescriptionAs celebrations unfold for the 21st anniversary of the Capsuleer Age, a looming threat emerges from Abyssal Deadspace. The conflict between the Triglavian Collective and the Drifters spills into New Eden, prompting the Society of Conscious Thought to enlist Capsuleers to act on their behalf. This nanocoating, intricately crafted by the SoCT, serves as a distinctive adornment for those who bravely stepped up for the frontier in Y126. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Thunderchild Deathglow Remnant SKIN

typeID78795
Volume0.01 m³
CategoryPermanent SKIN

Thunderchild EDENCOM Victory SKIN

typeID57708
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden." EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.

Thunderchild Strikeflight Red SKIN

typeID56624
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Allocation of EDENCOM's Skybreaker, Stormbringer and Thunderchild class vessels has primarily been directed to special squadrons formed to hunt Triglavian forces or provide escorts to capital wings engaging Triglavian forces during EDENCOM counter-offensives and fortification operations. Strikeflight Red is an EDENCOM special operations force that has been tasked with making sorties behind Triglavian lines, and is rumored to be deployed in support of operations carried out by AEGIS commando forces on Triglavian held planets and other orbital bodies.

Tormentor Abyssal Glory SKIN

typeID75870
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Tormentor Ardishapur Serenity Only SKIN

typeID37904
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Ardishapur SKIN

typeID34730
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Aurora Universalis SKIN

typeID79713
Volume0.01 m³
CategoryPermanent SKIN
DescriptionAuroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. Most think this notion mixes up the fragmentary tales of what happened in those times and the traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.

Tormentor Biosecurity Responders SKIN

typeID55305
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.

Tormentor Blood Raiders SKIN

typeID56796
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Cold Iron SKIN

typeID42751
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Deathglow Remnant SKIN

typeID60658
Volume0.01 m³
CategoryPermanent SKIN

Tormentor EoM SKIN

typeID36276
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Exoplanets Hunter SKIN

typeID45758
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Glacial Drift SKIN

typeID44139
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Halcyon Dawn SKIN

typeID63354
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.

Tormentor Imperial Navy SKIN

typeID58895
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Ironblood SKIN

typeID43487
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Oasis of Faith SKIN

typeID53600
Volume0.01 m³
CategoryPermanent SKIN
Description"Faith is an oasis from which we must draw in order to live. Like an oasis, faith is a gift from the Lord that must be shared with all. Like an oasis, faith must be used with measure and not wasted. Like an oasis, faith should be at the center of a garden. For it is only in the garden of a just and truthful society, watered by well measured faith, that we may cultivate the spirit of the people." – The Scriptures, Seventh Letter of St. Junip of Aerui

Tormentor Order of Tetrimon SKIN

typeID73458
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Purity of the Throne SKIN

typeID42549
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Raata Sunset SKIN

typeID37489
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Sarum Serenity Only SKIN

typeID37952
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Sarum SKIN

typeID34731
Volume0.01 m³
CategoryPermanent SKIN

Tormentor Zakura Hansei SKIN

typeID57109
Volume0.01 m³
CategoryPermanent SKIN
DescriptionZakura Hansei refers to the large family of ornamental cherry trees that feature heavily in Caldari State parks and executive aboriculture. The Zakura cherry trees and their blossoms have become a part of Caldari symbolism dating back to the formation of the first corporations on Caldari Prime. Cherry trees as a whole are found on the home worlds of all the four major empires where growing conditions and land permits. Popular as an ornamental tree for the mass flowering of cherry blossoms that break out as warm seasons begin, there are many varieties found across New Eden. Cherry trees of the Zakura Hansei family became popular with the Caldari, particularly as the hardier varieties were able to fluorish in the more temperate regions of the notoriously cold Caldari Prime. In the Caldari State, the large and splendid Zakura Bazei variety is often a feature of corporate parks and executive class gardens. The Caldari gave the name 'Zakura' to these blossoming trees and these varieties are known by that name as far afield as the ornamental arboretums of the Amarr Empire. In a historical irony, this family of cherry trees is actually native to Gallente Prime, and the cherry was not known on Caldari Prime until it was introduced some time after first contact with the Gallente.

Tornado Amaranthine Mantle SKIN

typeID50033
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThis nanocoating is a prestige livery designed for the elite attendees of the Guardian's Gala and is a companion piece to the 'Amaranthine Divide' facial augmentation. A mantle of amaranthine desire adorns the flanks of any ship using this romantically charged nanocoating from the Guardian Angels.

Tornado Argyros Elite XVI SKIN

typeID52284
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Argyros Elite XVI ship nanocoating is a special release for popular battlecruisers of each empire to celebrate the 16th Capsuleer Day. Capsuleers were given independent licenses 16 years ago and the YC121 celebrations mark this latest anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal space pilots. Capsuleer Day XVI is a moment of celebration for "The Elite" pilots who are all capsuleers across New Eden.

Tornado Aurora Universalis SKIN

typeID57024
Volume0.01 m³
CategoryPermanent SKIN
DescriptionAuroras, or polar lights, are a universal concept and shared experience among the peoples of New Eden. The heavily-populated terrestrial home planets are particularly noted for stories and myths involving these striking, dancing lights in the sky. To the Amarr, the aurora are linked to ancient religious stories and are sometimes known as "Sefrim Banners", alluding to the angelic figures considered messengers from God. A tradition of the appearance of these lights heralding divine approval for the armies of Amarr during the Reclaiming of Athra is well attested. For the Caldari, the polar lights are the enigmatic "Flame Wind", a mysterious force in the animistic mythology of Caldari Prime's pre-industrial era. On the cold Caldari home world, the appearance of the aurora was associated with unusual weather and sudden migrations of animals. The various nations of Gallente Prime had their ancient legends about polar lights but knew the aurora to be an interaction of atmosphere, magnetic fields and stellar winds from the time of the "Airship Wars". Viewing aurora on airship trips to the polar regions of Gallente Prime is a popular tourist activity on the planet. The Minmatar have a somewhat mixed viewpoint on aurora, with some believing that such lights were seen during the storms that wracked Matar during the "Day of Darkness" that heralded the Amarr invasion. However, most think this notion misreads the fragmentary tales of what happened in those times. The traditional view of the polar lights, at least for tribes such as the Brutor and Sebiestor, is that they represent a "standing place gathering" or moot of tribal spirits. At the time of the Yoiul Festival, the aurora lights of the worlds of New Eden are one reminder of the shared history of the people of the cluster and have becomes a symbol to some of their universal connections with one another.

Tornado Biosecurity Responders SKIN

typeID55659
Volume0.01 m³
CategoryPermanent SKIN
DescriptionCONCORD Biosecurity Responders are available to be dispatched on emergency call to any space stations, orbital infrastructure or other space-industrial locations in response to disease and pathogen outbreaks of all kinds. The challenges of maintaining biosecurity against infectious pathogens and other disease vectors in space-based infrastructure are multiplied by the cosmopolition and highly-interconnected nature of New Eden's space industry and trade networks. This long-recognised problem was for many decades dealt with by the empires, nations and corporations of New Eden in a rather piecemeal fashion, with disputes over jurisdiction and differing standards commonly arising. Following the Kyonoke Crisis of YC119, and the passage of the interstellar "Hope for All Act", CONCORD established Biosecurity Response Teams, and began to build up its capacity and expertise in the fields of epidemiology and disease management. To that end, CONCORD reached out to partners such as the University of Caille's Department of Epidemiology, Hedion University's School of Medicine, the Sisters of EVE, and the Society of Conscious Thought. Biosecurity Responders are a vital link in any effort to isolate and analyze infectious pathogens spreading through New Eden's space infrastructure, and crucially to prevent spread to planetary populations. Research to develop effective biosecurity methods, treatments and pathogen controls rely on the field research and data provided by the Biosecurity Reponse Teams.

Tornado Bloody Hands SKIN

typeID47170
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire. The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters. The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109. The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.

Tornado Blue Tiger SKIN

typeID36826
Volume0.01 m³
CategoryPermanent SKIN

Tornado Capsuleer Day XV SKIN

typeID47637
Volume0.01 m³
CategoryPermanent SKIN
DescriptionMark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.

Tornado Capsuleer Elite XIX SKIN

typeID63692
Volume0.01 m³
CategoryPermanent SKIN
DescriptionThe Capsuleers are considered an elite group across New Eden and this unique nanocoating marks that status on Capsuleer Day XIX. The YC124 celebrations of Capsuleer Day mark the 19th anniversary of the start of the Capsuleer Age, when cloned capsule-using spaceship pilots were given independent licenses in YC105. Capsuleer Day XIX is a time of celebration for "The Elite" among spaceship pilots, when New Eden looks back on the achievements of capsuleers and wonders what challenges, risks and opportunities the future may hold.

Tornado Chainbreaker Khumaak SKIN

typeID64593
Volume0.01 m³
CategoryPermanent SKIN
DescriptionAn instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination. The Khumaak (literally "Hand of Maak") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: "The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people." Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).